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Softwares and Services

Knowledge and advanced skills in all programs listed below:

 

- 3D Real Time Mockups ( Games );

- Autocad;

- Photoshop;

- Illustrator;

- Zbrush 4r6 e 4r7;

- Rhinoceros 3D;

- Revit 3D;

- SolidWorks;

- Flash;

- 3ds Max;

- Maya;

- CryEngine;

- Unity 3D;

- Unreal Development Kit;

- Corel Draw;

 

Step training for game development companies. Teaching how to create characters, adapt symmetry of polygons, set properly materials, improviment of textures, also generating land with megalithic dimensions with extreme graphics quality without the materials become repeated for both bird's eye view of long distance as the close proximity of the ground without losing quality and graphic definition.

 

1º - 3D Modeling;
Mechanical Design, Architectural and Artistic. CAD projects in all sectors.
2º - Perfect mapping of 3D objects;
Enables texturing the object after the modeling stage has been completed.
3º - Texturing of the 3D object:
It is the most difficult and complex part of 3D computer graphics. All 3D artists spend years studying, practicing and improving technically.

 

Lately I've developed characters and several Assets  for Games.

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